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Ghost Recon shifts back to FPS
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Ghost Recon shifts back to FPS

By natas7_0
Nov 14, 2025
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Ghost Recon shifts back to FPS

Will Ghost Recon become the next competitive Esports game?

[11/14/2025]

Ghost Recon is shifting to a first-person perspective for its next mainline installment, codenamed "Project Ovr" (or "Over"), returning to its tactical FPS roots from the original 2001 game.

This marks a departure from the third-person view in Ghost Recon Wildlands (2017) and Breakpoint (2019), which offered optional first-person aiming but focused on over-the-shoulder gameplay. Ubisoft confirmed development in a July 2025 shareholder meeting, with CFO Frederick Duguet describing it as a "first-person-shooter-type game."

Key details include:

- Setting and Style: A squad-based military tactical shooter set during the fictional "Naiman War" in a hostile Southeast Asian country. Players operate as Ghosts on covert missions and to hunt a traitor, featuring dark, controversial themes inspired by Modern Warfare, Battlefield, Squad, and Ready or Not.

- Development Progress: Entered internal alpha in Fall 2025; targeting a 2026 release (likely Fall), with major graphical improvements.

- Fan Reactions: Mixed—some welcome the immersive return to first-person roots, while others miss the third-person perspective of Wildlands and Breakpoint and worry about overlap with Ubisoft’s other FPS titles like Rainbow Six Siege.

No official reveal yet, but one is expected soon at a Ubisoft Forward event, given the project’s alpha status. This pivot aims to refresh the series after Breakpoint’s mixed reception and the cancellation of Frontline, a previous FPS attempt.

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