Key Callouts
- Blue House / Green House (one team’s side)
- Yellow House / Orange House (opposite side)
- Mid Street / Trucks / Bus
- Backyards (fences now allow limited wall-jump traversal)
- Garage (each house)
- Upstairs Windows (both houses)
- Cul-de-sac (the open ends beyond the trucks)
2025 Changes
- Slightly refined spawn logic to reduce instant flips
- Fences in backyards can be vaulted or wall-run for new flank routes
- Upstairs windows are still deadly but have a tiny bit more cover
- Graphics and lighting are next-gen, but the flow is 99% Black Ops 2 Nuketown
Best Loadouts
- SMGs & shotguns dominate (CQC everywhere)
- ARs work if you headglitch trucks or hold upstairs
- Flashbangs or stuns + Trophy System = must-have for house defense
Top Tips
1. Control mid trucks early – whoever owns the street usually owns the spawns.
2. Never camp one spot too long; this map punishes stillness.
3. Listen for backyard footsteps – the new fence jumps make flanks faster.
4. If you spawn-trap the enemy, one guy watches each backyard flank or they’ll flip you in 10 seconds.
5. Upstairs windows are strong for the first 20–30 seconds, then rotate out before grenades rain in.
6. Perfect map for camo/attachment grinding and leveling new weapons – matches are 5–7 minutes of nonstop action.
That’s Nuketown 2025 in a nutshell. Drop in Thursday and enjoy the chaos! 🚀
