Revive Unreal Tournament: The Ultimate Petition & UT3 Deep

Once upon a time, when dinosaur gaming beasts like the Atari 2600 roamed the earth—followed by Nintendo, Sega, PlayStation, and the revolutionary Dreamcast (the FIRST console with online play, even if it was screeching dial-up)—we PC warriors dominated with Tribes, Battlefield, and the ULTIMATE arena shooter: Unreal Tournament!
I was a TOP 3 DIAL-UP PLAYER IN THE WORLD, triple-rocket obliterating everything in my sights.
Epic frags, impossible comebacks, heart-pounding chaos—pure adrenaline!
Then broadband exploded onto the scene, banishing dial-up disasters forever (no more Mom picking up the phone mid-clutch!).
Gaming hit its GOLDEN AGE.
Enter Xbox and Unreal Championship—the spark that ignited my life.
UT wasn't just fast; it was the FASTEST FPS EVER CREATED, console-perfected for non-stop mayhem.
That's where CLANS were born: elite squads of 4 starters + 2 subs, grinding for DAYS.
We built off-hour teams that birthed KSI—the world's FIRST clan, evolving into a legendary online community.
I miss those glory days... but I CRUSH for Unreal Tournament most of all.
That's why I'm PETITIONING EPIC GAMES to REMAKE UT ON UNREAL ENGINE 5.7! No half-baked updates—we demand a FULL, GLORIOUS REBOOT!
We need 10,000 GAMERS to sign and roar: "EPIC, WE MEAN BUSINESS! BRING BACK UNREAL!"
Fortnite slays (props!), and UT modes like Capture the Flag would FIT PERFECTLY—leagues better than Fortnite's version. The original arena king deserves its throne!
SIGN NOW and join the revolution. Let's frag history into the future! 🚀💥

Unreal Tournament 3 (UT3): The Legacy Lives
Released in 2007 by Epic Games, UT3 is a fast-paced, multiplayer-focused arena first-person shooter set in 2307.
It emphasizes close-quarters, high-mobility combat with projectile-heavy weapons, destructible environments (via PhysX on PC), and vehicular warfare.
The single-player campaign is framed as botmatches across five acts, where you play as Reaper (James Hawkins), a Ronin mercenary battling Necris invaders and factions like Iron Guard, Liandri, Axon, and Krall.

Multiplayer excels with adaptive bots, bolstered by the free Titan Pack expansion adding modes, maps, and content.
High-Speed Gameplay and Movement Mechanics
UT3's blistering pace prioritizes "in-your-face" action over sniping.
PC run speed hits 400-600 units/second (consoles feel slower with aim assist). Beefed-up gravity grounds jumps for responsive momentum vs. UT2004's floatiness.

Key mechanics:
- Dodging: Double-tap strafe for bursts (400-800 uu/s boosts), wall-dodges for climbs/redirects, slide-dodges for evasion. Reduces incoming accuracy ~60%.
- Double Jump: Mid-air second boost (once per airtime—no dodge-jump exploits). Apex for height; Quad Jump mutator adds more. Jump Boots: Triple jumps + fall damage reduction (3 charges).
- Advanced: Impact Jump (Hammer/Shield Gun ground-fire mid-jump for height, at HP cost). Lift/platform combos enable rocket-jumps, wall-run illusions, 64+ mph chases.
Deployables (unlock at 20 kills): Shields, speed pads, turrets/mines/jammers—deploy for utility.
Vehicles: Manta (hover fighter), Raptor (bomber), Scorpion (tank), Goliath (APC), Cirrus (transport), Paladin (heavy tank), Leviathan (Titan boss). AVRiL shreds them.
Health System: 100 base + 150 shields/armor (slow regen). Pickups: Health (25-100), Super Shield (150), UDamage (2x damage, 25s).
Gameplay Modes
- Deathmatch/Team DM/Duel: Pure frags.
- Capture the Flag/Vehicle CTF: Flag steals, vehicular or infantry.
- Warfare: Node capture + core assaults (infantry/vehicles/Titans).
- Greed/Betrayal/Survival: Coin grabs; traitor kills; wave defense.
- Titan (Pack): Meter-fill for giant mode (melee/rockets).
Bots scale 8 tiers (Novice-Godlike): Progressive damage, speed, FOV, aim.
Weapons

10 core + dual Enforcers (shared ammo pools, 100-200 pickup refills). Auto-switch; projectile prediction focus.
Damage vs. 100 HP (armor absorbs first):
- Impact Hammer (Slot 1): Charge ram (140 dmg); EMP alt. Traversal suicide-risk.
- Enforcer (Slot 2): 20 dmg bursts (dual spam).
- BioRifle (3): Stackable globs (20); charged blob (200+). Denial king.
- Shock Rifle (4): Beam (45-70); plasma (55). Combo boom: 200+ (5m radius).
- Link Gun (5): Plasma (26); lock-on beam (team/vehicles).
- Stinger Minigun (6): RoF shards (12); knockback alt.
- Flak Cannon (7): Bouncing shards (10-15); shell (100).
- Rocket Launcher (8): 100 + splash; 3-rocket modes.
- Redeemer (9, rare): Nuke (700+ AOE).
- Sniper Rifle (10): 70 body/150 head.
Powerups: UDamage, Invis/Berserk/Invuln, Jump Boots, Shield Belt.
Character Attributes and Level Ups
~40 cosmetic Titans (models, voices, executions, translocator tints). Faction unlocks (Ronin, Iron Guard) via achievements.
No player stats/leveling. Campaign unlocks mutators (Instagib, bots) + characters. Bots adapt dynamically.

Top Maps
Community faves/most-played stock (4-16 players ideal). Customs rule servers, but these rotate heavy:
Deathmatch:
- DM-Deck (4-8): Carrier deck vehicles/chaos.
- DM-HeatRay (4-8): Zero-G orbit station.
- DM-Diesel (2-6): Tight industrial corridors.
- DM-Biohazard (2-4): Slime labs.
- DM-RisingSun (2-4): Sunrise arena.
CTF:
- CTF-FacingWorlds (8-12): Space sniper duels.
- CTF-Coret (6-10): Courtyard hub.
- CTF-Vertebrae (10-12): Vertical spine.
VCTF:
- VCTF-Suspense (8-12): Bridge voids.
- VCTF-Sandstorm (8-12): Desert traps.
Warfare:
- WAR-Torlan (8-16): Canyon vehicle nodes.
- WAR-Downtown (8-14): Destructible urban.
- WAR-OnyxCoast (8-12): Beach assaults.
Faction variants + destructibles. Titan Pack: DM-Turbine.
Online Play Notes (as of January 2026)
Epic killed official masters Jan 24, 2023 (no Steam matchmaking), but community patches keep it alive:
- Player Count: 15-25 concurrent on Steam (24h peaks ~25-30; monthly ~15 avg).
Dedicated servers: 4-16 players across handfuls (e.g., DM/VCTF/Warfare matches).
- Servers: [UT3 Ultimate](https://ut3-ultimate.com/) (free patch, 4+ EU/NA via OpenSpy).
Direct IP browser/community lists.
- Community:
- [UT3 Ultimate Discord]
- [PlayUnreal.eu] Official UT (90k members)
- Forums/Sites: [BeyondUnreal,
[r/unrealtournament] (~100 active)
- Mods: Balance tweaks, custom maps, Titan Pack bundled.
- Setup: Steam/GOG base; community patches for masters. Consoles: LAN only. No crossplay. Peaks EU/EST evenings—hit Discords for pickups!

